When the Swords recross, it is time to gallop some more. So, gallop (with minor zig zag) until the next bridge, then switch to a canter for about a 3-4 count, then back to a gallop. 4. You need to keep some white visibile on your horses stamina, so switch to a canter for a 1-2 count if you need it, then gallop again.
This quest sees you pick-up a set of guard armor. You need to travel to the armory and either ask the guard shown in the screenshot or simply pick-up the armor from the chest (you'll also receive a club that is a good starting weapon for blunt damage). You can also gain an armor on your own, without engaging in any of these quests.
An Alchemist's bench is an object in Kingdom Come: Deliverance which you can use to do alchemy - making potions, and look at information about Herbs (if you can read). They are all owned by a different Herbalists, who sell ingredients and Recipes. These recipes are not required to create a potion, can be unlocked in the Herbarium by creating their associated potions. Herbarium - two-part tome Welcome to the 4th and final DLC for Kingdom Come: Deliverance. In the first half of this, you take the role of Theresa. You will see more of how life in Skalitz was before the attack, as well as how she escaped and leading up until she found Henry in Skaltiz being attacked by Runt.Run! is the second quest in the main storyline of Kingdom Come: Deliverance. During the course of its initial part, you'll have to focus almost exclusively on fleeing from a Cuman attack. In the later part, you'll visit Talmberg, where you'll have to meet several important characters.